Coaches: Be sure you are aware of all rules and rule changes. Perfect Game reserves the right to amend these rules at any time for specific tournament play. National High School Federation Baseball Rules will be enforced with the following exceptions.
If there is a contradiction with language found in any printed copy of this addendum and the version most recently updated online, the online version shall supersede.
1] Bat Specifications
Penalties for illegal bats will be assessed as per the NFHS rule book. 1st violation – Batter is pronounced out (if discovered before a pitch to next batter) & head coach is restricted to the dugout for the remainder of the game. 2nd violation (Same Game) – Batter is pronounced out (if discovered before a pitch to next batter) and the head coach is ejected. Subsequent violations: the batter is pronounced out (if discovered before a pitch to next batter) and the head coach is ejected. When a batter is pronounced out for violation of bat rules, the defense may take the penalty or result of the play. The head coach penalties apply in either case.
Red flag events will follow the following rules however event directors reserve the right to modify rules as needed in the best interest of the event. Directors will always rule in the fairest possible way. For White or Blue flag events please check the bat restrictions tab per event.
- Metal/Composite bat
- All bats must have a branding, label, or stamp proving BPF 1.15.
- USABat, BBCOR and Wood bats are also allowed.
- Metal/Composite bat
- All bats must have a branding, label, or stamp proving BPF 1.15, and length/weight ratio vary by division.
- USABat, BBCOR and Wood bats are also allowed.
- 13U Major & Open: -5 or -3
- 13U AAA/AA: -8 or -5
- Metal/Composite or Wood bat
- Please double-check your event’s specific bat restrictions as some events have stricter bat restrictions.
- Wood bats must be composed of a single piece of wood.
- Please see the specific event home page for the bat type being used.
- 14U Open & Major: -3 BBCOR
- 14U AAA/AA: -5 or -3
- Metal/Composite bat or Wood bat.
- Length/weight ratio must be -3 and stamped BBCOR.
- Wood bats must be composed of a single piece of wood.
- Please see the specific event home page for the bat type being used.
The following are the only wood composite bats allowed:
- 5150 Composite Pro Wood WC5150
- Big Stick R243CH
- Big Stick R243CS
- VELO Composite Wood R110CV
- VELO Composite Wood R110CH
- VELO Composite Wood R110CR
- VELO Composite Wood Y151CV
- Rawlings Composite 243MBS
- Rawlings Composite 243CUS
- Rawlings Composite 110CMB
- Rawlings CompositeY151CB
- Rawlings Maple/Bamboo Composite 271 MBC
- Rawlings Maple/Bamboo Composite SL151G
- AAA Pro Baum Bat
- Models: D243, D271, I13, D110
- AP5 Hybrid Pro Model
- 2015 Demarini CF7 (-5)
- 2015 Easton XL1 (-5)
- 2016 Demarini CF8 (-5)
- 2016 Demarini CF8 (-8)
- 2016 Demarini CF8 (-10)
- 2017 Demarini CF Zen Balanced (-8)**
- 2017 Demarini CF Zen SL 2 3/4″ (-10)**
- 2017 Demarini CF Zen Zero Dark 2 3/4″ (-10)**
- 2017 Demarini CF Zen (-5)
- Louisville Slugger Blue Meta Composite (33/30 model only)
- 2018 Dirty South Kamo BB KA 8 (30/22, 31/21, 32/22, 31/23, 32/24 only)
- (Easton) Ghost X (30/20 only – USA Baseball Marked)
**Re-tooled models of these bats may be used in Perfect Gameplay. Once returned from the manufacturer, these bats will have updated model numbers and a new orange end
cap and stickers indicating the corrected performance standards.**
DEFINITION OF AN ALTERED BAT
“A bat which has been subjected to change in its physical makeup outside the original manufacturers product”
At any point, a Perfect Game Director or UIC may request to inspect a bat that is at a Perfect Game sanctioned event. If the owner/user refuses to allow the requesting body to inspect the
bat the owner/user accepts an automatic three-year suspension from Perfect Game sanctioned events. Alternatively, the owner/user can allow the bat to be inspected so a conclusion can be formed as to whether the bat was altered.
The owner/user of the bat has the responsibility of having knowledge of whether a bat is altered.
DAMAGED, WORN, OR ILLEGAL SUBSTANCE ON BATS:
Bats that are damaged in any way, including but not limited to cracked, warped, missing a knob/cap, having a rattle, etc. are not legal for Perfect Game sanctioned events.
Bats may not have any certifying markings or graphics worn off the bat.
Bats that have certifying or identifying markings worn off the bat shall be removed from play.
No substance shall be added to the bat barrel. The barrel of the bat and all identifying marks or graphics shall be free of any foreign obstruction. If a foreign substance is discovered as
being used or identifying marks on the bat are not visible the bat shall be removed from play.
2] Pitching Regulations
The MLB balk rule will be enforced. When a balk is called it is NOT a dead ball. A called balk will remain a LIVE ball. The offensive team has the choice of taking the called balk or the result of the play. The balk is not considered an automatic dead ball.
The fake to third and throw to first play remains LEGAL for PG Youth events. Also, in the windup position, a pitcher is permitted to have his “free” foot on the rubber, in front of the rubber, behind the rubber, or off to the side of the rubber.
- 7U-8U: Daily max is 15 outs OR 50 pitches.
- 9U-10U: Daily max is 18 outs OR 75 pitches.
- 11U-12U: Daily max is 18 outs OR 85 pitches.
- 13U-14U: Daily max is 21 outs OR 95 pitches.
- 7U-14U: Each Player is allowed 24 outs over a 3-day period.
- If a player records more than 9 outs in a day, they are required 2 days rest.
- 100 Pitch maximum over 2, 3 or 4 day events
- 140 Pitch maximum over 5+ day events
Players can pitch in more than one game in a day if they do not exceed daily limits. The definition to be utilized for the purpose of the pitching restrictions for end of a day shall be any time of night or day that the facility is closed and teams have a break in playing prior to the next days games. Pitchers who record outs or pitch in a game that is forfeited will still have those outs/pitches counted toward their limitations.
3] Pitching Violations
The pitcher must be replaced on the mound immediately upon notice of a violation, not a forfeit.
4] Game Procedure
TEAMS DEPARTING BEFORE THE END OF THE TOURNAMENT WILL NOT BE ALLOWED TO COMPETE IN THE PLAYOFFS!
If this happens, the second-place team out of the pool or the next best team. The Tournament Director will rule in the fairest possible way.
- Game times may vary by state or region.
- Directors reserve the right to adjust game lengths to benefit the event. Directors will rule in the fairest way possible.
- 14u Games are 1 hour 45 minutes
- 11u-13u Games are 1 hour 40 minutes
- 9u-10u Games are 1 hour 30 minutes;
- 6u-8u games are 70 minutes.
- No inning can start after the time limit.
- Time will be kept by the PG Field Director.
- For each team’s pool games the home team will be predetermined.
- A tie is equal to a ½ win and ½ loss for each team.
- Applicable to Red Events only: No two teams from the same organization will match-up in their first playoff game unless the game is affected by a bye (Applicable to brackets with 9+ teams).
- Championship Games are no Time Limit if time allows.
- IF Championship game is in middle of day, you will add 10 minutes to regular game time.
- This rule is subject to change.
- The home team in Championship Play will be the higher seed except when there is no seeding. When there is no seeding, the home team will be determined by a coin flip. This is the case even if the schedule says otherwise.
- Texas Tie Breaker, last 3 hitters on base with 1 out.
- The base runners will be placed as follows: Last hitter from previous inning @ 1st Base Hitter before him in the lineup @ 2nd Base Hitter before that in the lineup @ 3rd Base Normal substitution rules apply to these runners. The hitting team will start the inning with one out. Play continues until one team is ahead at the end of an inning.
- Balk is the MLB ruling (NOT a dead ball)
13U-14U Championship games will be played with regular extra innings through the 9th inning. Starting in the 10th inning the last three hitters from the previous inning will load the bases with 1 out (See above)
9U-12U: Games will be played with regular extra innings through the time limit. If time has expired, the last three hitters from previous inning will load the base with 1 out.
EFFECTIVE 3/9/2020: Time limits will apply for Semi-final games respective to each age group.
A team should do everything within their power to start the game with 9 eligible players. Should a team not be able to begin with 9 players a game may begin with 8 players with the 9th lineup spot being an automatic out. A game can be finished with 8 players. If there are no eligible subs the player leaving the original lineup will be recorded as an out until he is able to return. Any intentional forfeit could result in the forfeiting team being eliminated from the tournament. The tournament committee will rule on all forfeits. No team should benefit from the result of a forfeit in an unfair manner. This rule could result in a dispute and the tournament committee reserves the right to look at and rule in the fairest possible way. The committee’s decision will be final! A forfeit score will be the average runs scored for the winning team to 0 for the losing team. Only the Head Director can call a forfeit.
6] Taking Infield
No infield will be allowed during the tournaments.
7] Mercy Rules
- 15 after 2
- 12 after 3
- 8 after 4
- 15 after 3
- 12 after 4
- 8 after 5
Metal cleats cannot be worn for divisions 12U and younger. Metal spikes may be worn in divisions 13U and older.
Any player catching must wear all necessary protective gear including a catcher’s helmet with a facemask, throat guard (separately attached or built-in), chest protector, shin/leg guards, and an athletic supporter.
Note: Players in 12U and younger divisions must wear a catcher’s helmet that fully covers both ears.
9] Trips to the Mound
The members of the coaching staff (including the manager) can make one mound visit per pitcher per inning without needing to remove the pitcher from the game. If the same pitcher is visited twice in one inning, the pitcher must be removed from the contest.
- You may bat 9,10,11 players or your roster.
- You must declare at the start of the game, and once the first pitch has been thrown the lineup is locked, and the number of batters may not be changed.
- May start game with 8 players, 9th player spot is an out when he comes up in lineup.
- DH Allowed
- The 10th and 11th hitter if used will be designated as an EH and XH on the lineup card.
- The EH and XH may bat at any spot in the order.
- The EH and XH is the same as any position on the field as far as substitutions are concerned.
- The starting pitcher is allowed to DH for himself and bat in any slot in the order but must be listed a P/DH on the lineup card.
- Team can bat its entire lineup.
Roster Batting Rules
- Batter: If a batter cannot fulfill his time at bat due to injury or illness, that player will be eliminated from that entire game. His spot in the batting order will be an automatic out each time.
- Runner: If a runner cannot continue his time on the bases, that player will be substituted under the Courtesy Runner rule for Roster Batting. He will not be allowed to participate in the remainder of the game. His spot will be an automatic out.
Ejection or Injury
- A player ejected while roster batting will result in the team losing that player for the entire game. His spot in the batting order WILL BE AN AUTOMATIC OUT EACH TIME.
Courtesy Runner – Roster Batting
- The last batter not on base. If the last batter not on base is unavailable (i.e., he is the catcher or pitcher), the designated runner will roll back until such time as a possible substitute can be found.
11] In Case of Rain
All rain out games may not be made up depending on time constraints. In case of scheduling changes, it is the team’s responsibility, not the tournament committee, to make sure they are aware of the new schedule or any scheduling changes. This information will be posted on the tournament web site when it becomes available. Note: No special requests will be honored if rescheduling becomes necessary. Tournament format is subject to change at any time if deemed necessary and will be determined based on the fairest outcome for all teams. All coaches should make sure the tournament committee has current contact info. If games are cancelled, pool winners and championship qualification will be determined by the tie breaking procedures (listed below).
12] Stop In Play
If a game is stopped, the game must start within 1 hour of the stop in play. If games are not resumed, they will become suspended or called official. Games called by umpires that cannot be resumed within 1 hour will be considered an official game, if 4 innings have been completed, or 3 1/2 innings if the home team is ahead (13U-14U: after 5 innings or 4 1/2 if the home team is ahead). After 4 complete innings, a tie score will be recorded a tie in pool play. The tournament director can extend the 1 hour if there are extenuating circumstances, i.e. lightning detector, working on fields, etc. A suspended game will resume where the game was halted. In the event play is stopped for any reason before or during the Championship round, first place, second place, third place, etc. will be awarded based on PG Seeding and Tie Breaker Rules.
Judgment calls are not eligible for protest. Protests for pitching limitations are permissible for non-DiamondKast events only. Protests will be heard and ruled on by a tournament committee. The team protesting must make cash payment of $100 at the time of the protest. If the protest is ruled in the protesting team’s favor the $100 will be refunded. The ruling made by the committee will be final. Protests must be filed and ruled on before the next pitch if during game, or before umpires leave field if after a game.
14] Roster Changes
All players should be listed on the official roster prior to the first game. For AA-AAA events players may not be added to a roster after the first game If a player is listed on more than one roster, the player listed will make a decision as to which roster, he is legally on. This decision is up to the individual player. No player can appear in a tournament game for more than one team. If there are multiple events (events defined as ages or classifications within a weekend grouping) going on at one time players are permitted to play for one team in each event if so desired; pitching limitations still apply to the player. Age divisions within a tournament count as separate events.
- The team’s manager is responsible for all aspects of the eligibility of the players on his team and that they meet the requirements.
- A player who is in violation of the age eligibility shall be considered an illegal player. If anytime during a tournament game, a player is discovered illegal due to an age violation or participating on more than one team in the same tournament, the team is subject to forfeit. The first team a player participates for is their official team.
- This does not apply to Pitch Smart violations.
- Participating players shall have photocopies of their original birth certificates (US) or passports (International) in the possession of their team manager. Electronic copies of ID documents are accepted. Failure to have a copy of a birth certificate, in the event of a protest, could result in suspension for the remainder of the event until such a document can be produced for the team or individual. Driver’s License is permitted. For events classified by graduation year or grade level, transcripts/report card from a player’s most recent academic semester shall be in the possession of their team manager.
We recommend that all teams (home and visitor) keep a scorebook. The official scorebook and lineup card for the game will be kept by tournament staff, in case of an emergency where staff cannot keep book the home team will be the official scorer. In a situation in which tournament staff and the home team are unable to score the visitor would become the official book. All subs should be reported to the umpires. To eliminate scoring disputes scorekeepers should check with the official scorer during and after the game.
- Lineup cards must be fully filled out with players’ first name, last name, position, and accurate jersey numbers. All substitutes should be listed with accurate jerseys numbers. Failure to produce a complete lineup card can result in games not starting on time. Lineup cards are to be given to the official scorekeeper before the home plate meeting.
In the interest of maintaining a quality event, the tournament committee reserves the right to eject any person from the site for unruly or unsportsmanlike behavior. Such behavior shall include but not limited to:
- Physical attack on an umpire, tournament official, associate director, associate officer, and/or any player or fan prior, during, or immediately following a game played under the authority of Perfect Game. Assault on an official is a felony in some states.
- Players, coaches, managers, fans, spectators, or sponsors threatening an umpire, tournament official, associate director, or associate officer with physical harm.
- Any player, coach, manager, sponsor, fan, spectator, director, or officer who engages in physical fighting.
- Using unsportsmanlike conduct or abusive language, symbol tactics, or derogatory or unbecoming acts.
- Destruction of property or abuse or failure to pay.
- Competing under an assumed, false and/or altered name.
- Tournament hosts have the authority to eject a player, fans, or team anytime during a tournament of committing any of the above listed offenses.
- A player, spectator, fan or coach ejection carries removal from that game only.
- Any spectator, coach, manager, or player who is ejected for the second time during the tournament will be eliminated from participating for the remainder of the tournament.
- Any event that results in physical altercation (before, during or after a game) could result in a forfeit for both teams. Tournament committee reserves the right to remove teams from playoff contention.
- Any participant that is ejected by an umpire after a contest is completed must sit the next scheduled game. If it is the last game of the tournament the offender may be required to sit the first game of the next tournament that the team plays in.
17] Courtesy Runners
Courtesy runners can be used for the Pitcher and Catcher at any time but must be a VALID SUBSTITUTE. In addition, the same substitute CANNOT run for more than one position (Pitcher or Catcher) in the same game. Additionally, if a team is batting their entire lineup, the courtesy runner will be the last batter not on base. If the last batter not on base is unavailable (i.e., he is the catcher or pitcher), the designated runner will roll back until such time as a possible substitute can be found.
18] Legal Slide
A legal slide can be either feet first or head first. If a runner slides feet first, at least one leg and buttock shall be on the ground prior to contact with the fielder. If a runner slides head first,the runner’s arm/arms and torso must be on the ground prior to contact with the fielder.
18] Jumping Over a Fielder
A runner leaving his feet to avoid a fielder that is either in possession of the ball or in the act of fielding is illegal. The ball is dead and the runner is called out. No runners may advance from the last base legally occupied at the time of the illegal act. The runner does not have to contact the fielder and the fielder does not have to control the ball for this to be considered an illegal act.
Perfect Game shall utilize officials who are registered with Perfect Game and administer the contest in accordance with Perfect Game rules and expectations.
21] Not Covered In The Rules
In the event any item is not covered in these rules or NFHS rules, the tournament committee will make the fairest possible ruling and that ruling will be final!
Youth Age Restrictions
Youth Age Restrictions:
Players who turn 9 prior to May 1 of the current season are not eligible unless they are in the 2nd grade. Also, any player turning 10 prior to August 1 will not be eligible. Players who are8u are eligible for this division regardless of their grade
Players who turn 10 prior to May 1 of the current season are not eligible unless they are in the 3rd grade. Also, any player turning 11 prior to August 1 will not be eligible. Players who are9u are eligible for this division regardless of their grade
Players who turn 11 prior to May 1 of the current season are not eligible unless they are in the 4th grade. Also, any player turning 12 prior to August 1 will not be eligible. Players who are10u are eligible for this division regardless of their grade
Players who turn 12 prior to May 1 of the current season are not eligible unless they are in the 5th grade. Also, any player turning 13 prior to August 1 will not be eligible. Players who are11u are eligible for this division regardless of their grade
Players who turn 13 prior to May 1 of the current season are not eligible unless they are in the 6th grade. Also, any player turning 14 prior to August 1 will not be eligible. Players who are12u are eligible for this division regardless of their grade
Questions about the youth rules and regulations?
Email the PG Coastal Office at email@example.com.